HMIC / Media & Games
Things we made for people.
A set of games for children, a book, a game in the works, and the channel where the benchmarks get told as stories. The same hands that run the studies made these.
01
Play, read, watch
Games for children / Live
Magic Door Arcade
Nine small touch games for children aged four to nine, drawn entirely in code: a sky to explore, a bat that squeaks, a microscope, a grocery store, an ant colony, shapes, riddles and jokes. Built for a tablet. It keeps working offline after the first visit, and nothing is sent anywhere.
Book / September 2026
Canton Sea
TJ Jung's first nonfiction book: a practical theory of human-AI signal-chain identity in thirty-eight short chapters. It uses films, games, music, biology, sales and software to show how meaning survives handoffs between people, models, machines and interfaces, and how a small signal can recover a large body of shared context.
Paperback and Kindle. The opening section is free to read here.
Game / In development
Code Wars
An arcade game from the lab. The active build and its media library are kept outside the public site while it is being worked on; a public demonstration returns when the next build is ready.
YouTube channel
The Assembled Worker
The benchmarks, narrated. The site keeps the tables, methods, limits and corrections; the channel carries the analysis and the finished visual evidence. Recent episodes: